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Dungeon Crawler

Dungeon Crawler

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Devlog

  • Rooms
    November 11, 2019 by toka
    I fixed somestuff with room collision. And now I'm gonna make a small world. Also made ingame settings for changing bindings on the go... Continue reading
  • Development Build 12
    November 03, 2019 by toka
    Just some minor changes. I made a main menu that is super w.i.p. I'm working on a lot of stuff. But enjoy not having to use Unitys resolution changer thing... Continue reading
  • Faster or slower?
    November 02, 2019 by toka
    I've been thinking about switching from this typical RPG battle thing to a faster paced dungeoncrawler one. My idea reminds me a bit of Fallout. I'll begin working on it when I'm done with school stuf... Continue reading
  • Development Build 11
    October 26, 2019 by toka
    I added a kinda of quest system. When the rats are gone the InnKeeper guy responds with something different. I also added the start of the new battlesystem. When a battle is over the player has to pre... Continue reading
  • Improving the battlesystem
    October 24, 2019 by toka
    Currently the battlesystem is amazingly boring. You press K and something happens right? You can't even see what happened. You have no choices other than hit/attack. Right now I'm working on some bet... Continue reading
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