Improving the battlesystem
Dungeon Crawler » Devlog
Currently the battlesystem is amazingly boring. You press K and something happens right? You can't even see what happened. You have no choices other than hit/attack.
Right now I'm working on some better attackUI and then I'm gonna add more choices for the battles. Like escaping, talking about it. I'm also thinking about stuff like: Why doesnt a bandit just knock you out then steal your stuff? Not everybody wants to kill you.
So that's what I'm doing right now. I took a pretty long break from working on this project. But I'm back now.
Files
Dev1.zip 18 MB
Oct 14, 2019
Dev10.5.zip 18 MB
Oct 17, 2019
Dev10.5.5.zip 18 MB
Oct 18, 2019
DC - ST.zip 22 MB
Oct 17, 2019
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More posts
- RoomsNov 11, 2019
- Development Build 12Nov 03, 2019
- Faster or slower?Nov 02, 2019
- Development Build 11Oct 26, 2019
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